- Project 1: History of computer games
- Project 14: Programming in Scratch
- Project 18: History of computing
- Project 22: More programming in Scratch
- Project 32: Minecraft and Redstone
- Project 44: Mario
So this week we tried to get them to think more about the design of computer games, potential input devices and designing their own pixelated characters.
We started the week by watching some more videos on the history of computer games, and the film Pixels, where the world is invaded by 1980s video games (currently available on Netflix). The TED-Ed video was particularly good, but unfortunately it's only part 1, and five years later we're still waiting for part 2 to appear!
We went to Namco Funscape on the South Bank in London for our trip out. It's the closest you can get to an old fashioned arcade these days, albeit with a greater emphasis on the variety of input devices (e.g., guns, dance mats, and snowboards) and winning tickets. Solomon has already declared that he wants to go again for his next birthday as he loves it, and wants to win lots more of the Pac-Man merchandise!
Namco Funscape |
Playing Tetris with the Makey-Makey |
Playing with the Nintendo Labo fishing rod |
Croc-a-roo and Sissy the Robot |
*from the Mario franchise - intellectual property rights mean nothing to children!
Next week's project: Transport
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